![]() ![]() There are various power-ups the player can obtain which spawn at Pac-Man's starting position under certain conditions.When Pac-Man loses a life, action is continuous, rather than objects being reset to their original positions.If Pac-Man stays on the stage for a long time while all the ghosts are angry, they start to move at a very high speed, making it impossible for the player to avoid them through the Warp Tunnel, as they can move at their normal speed in it. If Pac-Man loses a life, the status is removed from Pinky, Inky, and Clyde temporarily. All ghosts will take on this "angry", faster state (with their original behavior still intact) if Pac-Man stays on the round without dying long enough.It takes a very short time for him to become angry. Blinky's faster state is triggered by the length of time the player has been on the stage rather than the number of Pac-Dots remaining.Similarly to Pac-Mania, Blinky's more aggressive state is given a visual indication his eyes become angry and he raises his arms. ![]() Blinky starts the round moving slightly faster than Pinky, Inky, and Clyde.The second player is represented by a green Pac-Man, and each player is given an individual score that adds up to the total score. Two players can play at the same time.There is a fifth ghost, Kinky, who has unique properties from the other ghosts.There has been a graphical and musical overhaul all of the characters and items have 3D-esque sprites, and each stage features full-fledged background music.Like the original Pac-Man, Pac-Man Arrangement is a maze game in which the objective is to clear all Pac-Dots on the board by eating them and avoiding hazardous contact with the ghosts that also inhabit the maze. ![]()
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